⚙️Configuration

List of Achievement Types

Each type represents a specific action or event a player can accomplish.

Achievement Type

Description

ARMOR_EQUIP

Detects when a player equips a piece of armor.

ARROW_SHOOT

Detects when a player shoots an arrow.

BLOCK_BREAK

Detects when a player breaks a specific block.

BOAT_DISTANCE

Tracks the distance traveled in a boat.

BOOK_SIGN

Detects when a player signs a book.

BREED

Detects when a player breeds animals.

BREW_POTION

Detects when a player brews a potion.

BUCKET_FILL

Detects when a player fills a bucket with a liquid.

CAMEL_DISTANCE

Tracks the distance traveled while riding a camel.

CRAFT

Detects when a player crafts an item.

ELYTRA_FLY

Tracks the distance flown with an Elytra.

EGG_THROW

Detects when a player throws a egg.

ENCHANT

Detects when a player enchants an item.

ENDER_PEARL_TELEPORT

Detects when a player teleports using an Ender Pearl.

ENTITY_KILL

Detects when a player kills a specific entity.

EXTRACT_FROM_ANIMAL

Detects when a player shears a sheep or milks a cow.

FERTILIZE_PLANTS

Detects when a player uses Bone Meal on plants.

FIREWORK_LAUNCH

Detects when a player launches a firework.

FISHING

Detects when a player catches a fish.

FOOD_CONSUME

Detects when a player eats food.

HOE_LAND

Detects when a player tills land using a hoe.

GAIN_EFFECT

Detects when a player gains a potion effect.

GHAST_DISTANCE

Tracks the distance traveled while riding a happy ghast.

HORSE_DISTANCE

Tracks the distance traveled while riding a horse.

ITEM_DROP

Detects when a player drops an item from their inventory.

ITEM_PICKUP

Detects when a player picks up an item.

JUMP_HEIGHT

Tracks the highest jump performed by a player.

LEVEL_ACHIEVE

Detects when a player reaches a specific level.

LLAMA_DISTANCE

Tracks the distance traveled while riding a llama.

MINECART_DISTANCE

Tracks the distance traveled in a minecart.

NPC_INTERACTION

Detects when a player interacts with an NPC.

PIG_DISTANCE

Tracks the distance traveled while riding a pig.

PLAYER_KILL

Detects when a player kills another player.

PLAY_MUSIC_DISC

Detects when a player plays a music disc in a jukebox.

USE_POTION

Detects when a player drinks a potion.

RAID_WIN

Detects when a player wins a raid.

REPAIR

Detects when a player repairs an item in an anvil.

SLEEP

Detects when a player sleeps in a bed.

SMELT

Detects when a player smelts an item in a furnace.

SNEAK_DISTANCE

Tracks the distance a player sneaks.

SNOWBALL_THROW

Detects when a player throws a snowball.

STRIDER_DISTANCE

Tracks the distance traveled while riding a Strider.

TAME

Detects when a player tames an animal.

USE

Detects when a player interacts with a block or item.

VANILLA

Detects when a player completes a vanilla advancement.

VILLAGER_TRADE

Detects when a player trades with a villager.

WINDCHARGE_THROW

Detects when a player throws a windcharge.

WALK_DISTANCE

Tracks the distance a player walks.

The plugin generates multiple configuration files:

config.yml

achievements.yml

data.yml

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